Next: Introduction
Scalable Data Parallel Algorithms for Texture Synthesis and Compression using Gibbs Random Fields
David A. Bader
dbader@umiacs.umd.edu
Joseph JáJá
joseph@src.umd.edu
Rama Chellappa
chella@eng.umd.edu
Department of Electrical Engineering, and
Institute for Advanced Computer Studies,
University of Maryland, College Park, MD 20742
October 4, 1993
Abstract:
This paper introduces scalable data parallel algorithms for image
processing. Focusing on Gibbs and Markov Random Field model
representation for textures, we present parallel algorithms for
texture synthesis, compression, and maximum likelihood parameter
estimation, currently implemented on Thinking Machines CM-2 and CM-5.
Use of fine-grained, data parallel processing techniques yields
real-time algorithms for texture synthesis and compression that are
substantially faster than the previously known sequential
implementations. Although current implementations are on Connection
Machines, the methodology presented here enables machine independent
scalable algorithms for a number of problems in image processing and
analysis.
Permission to publish this abstract separately is granted.
Keywords: Gibbs Sampler, Gaussian Markov Random Fields, Image
Processing, Texture Synthesis, Texture Compression, Scalable Parallel
Processing, Data Parallel Algorithms.
Next: Introduction
David A. Bader
dbader@umiacs.umd.edu