Publications
1997. Controlled simplification of genus for polygonal models. Visualization '97., Proceedings. :403-410.
2011. Kernel PLS regression for robust monocular pose estimation. Computer Vision and Pattern Recognition Workshops (CVPRW), 2011 IEEE Computer Society Conference on. :24-30.
2002. Multiresolution tetrahedral meshes: an analysis and a comparison. Shape Modeling International, 2002. Proceedings. :83-91.
2009. Salient Clustering for View-dependent Multiresolution Rendering. Computer Graphics and Image Processing (SIBGRAPI), 2009 XXII Brazilian Symposium on. :56-63.
1999. Skip Strips: maintaining triangle strips for view-dependent rendering. Visualization '99. Proceedings. :131-518.
2003. Video based rendering of planar dynamic scenes. Multimedia and Expo, 2003. ICME '03. Proceedings. 2003 International Conference on. 1:I-477-80vol.1-I-477-80vol.1.
1997. Adaptive real-time level-of-detail based rendering for polygonal models. Visualization and Computer Graphics, IEEE Transactions on. 3(2):171-183.
1996. Controlled topology simplification. Visualization and Computer Graphics, IEEE Transactions on. 2(2):171-184.
2004. Rendering localized spatial audio in a virtual auditory space. Multimedia, IEEE Transactions on. 6(4):553-564.
2009. Supercubes: A High-Level Primitive for Diamond Hierarchies. Visualization and Computer Graphics, IEEE Transactions on. 15(6):1603-1610.