Publications
2001. Universal usability: a research agenda for human—computer interaction to empower every citizen. Frontiers of human-centred computing, online communities and virtual environmentsFrontiers of human-centred computing, online communities and virtual environments. :179-189.
1977. Teaching programming: A spiral approach to syntax and semantics. Computers & Education. 1(4):193-197.
1983. Human factors of interactive software. Enduser Systems and Their Human FactorsEnduser Systems and Their Human Factors. 150:9-29.
1997. Designing information-abundant web sites: issues and recommendations. International Journal of Human-Computer Studies. 47(1):5-29.
1986. Human-computer interaction research at the University of Maryland. ACM SIGCHI Bulletin. 17(3):27-32.
2003. Theories for Understanding Information Visualization. The craft of information visualization: readings and reflections. :349-349.
1998. Codex, Memex, Genex: The Pursuit of Transformational Technologies. International Journal of Human-Computer Interaction. 10(2):87-106.
1976. Travels in computerland or incompatibilities and interfaces::, Addison-Wesley, Reading, Mass., 1974. Information Processing & Management. 12(3):230-230.
2011. Social discovery in an information abundant world: Designing to create capacity and seek solutions. Information Services and Use. 31(1):3-13.
1990. Future directions for human‐computer interaction. International Journal of Human-Computer Interaction. 2(1):73-90.
1987. User interface design for the Hyperties electronic encyclopedia (panel session). Proceedings of the ACM conference on Hypertext. :189-194.
1981. Direct manipulation: A step beyond programming languages (abstract only). ACM SIGSOC Bulletin. 13(2-3):143-143.
1994. Education by engagement and construction: Can distance learning be better than face-to-face. Unpublished manuscript, University of Maryland, College Park.
2009. Promoting social creativity: a component of a national initiative for social participation. Proceedings of the seventh ACM conference on Creativity and cognition. :7-8.
1993. Beyond the graphical user interface (abstract). Proceedings of the 1993 ACM conference on Computer science. :510–-510–.
2000. Report on closing the digital divide: meeting of the Deparment of Commerce, Washington, DC December 9, 1999. ACM SIGCHI Bulletin. 32(2):43-44.
2000. Visualizing digital library search results with categorical and hierarchical axes. Proceedings of the fifth ACM conference on Digital libraries. :57-66.
1980. HUMAN FACTORS EXPERIMENTS FOR REFINING INTERACTIVE SYSTEM DESIGNS. Proceedings-Compcon. 21:123-123.
2004. Designing for fun: how can we design user interfaces to be more fun? Interactions. 11(5):48-50.
2007. Human Values for Shaping the Made World. Human-Computer Interaction – INTERACT 2007Human-Computer Interaction – INTERACT 2007. 4662:1-1.