Publications
1981. Direct manipulation: A step beyond programming languages (abstract only). ACM SIGSOC Bulletin. 13(2-3):143-143.
1994. Education by engagement and construction: Can distance learning be better than face-to-face. Unpublished manuscript, University of Maryland, College Park.
2009. Promoting social creativity: a component of a national initiative for social participation. Proceedings of the seventh ACM conference on Creativity and cognition. :7-8.
2000. Report on closing the digital divide: meeting of the Deparment of Commerce, Washington, DC December 9, 1999. ACM SIGCHI Bulletin. 32(2):43-44.
2000. Visualizing digital library search results with categorical and hierarchical axes. Proceedings of the fifth ACM conference on Digital libraries. :57-66.
1998. Codex, Memex, Genex: The Pursuit of Transformational Technologies. International Journal of Human-Computer Interaction. 10(2):87-106.
1980. HUMAN FACTORS EXPERIMENTS FOR REFINING INTERACTIVE SYSTEM DESIGNS. Proceedings-Compcon. 21:123-123.
2007. Human Values for Shaping the Made World. Human-Computer Interaction – INTERACT 2007Human-Computer Interaction – INTERACT 2007. 4662:1-1.
1986. Designing menu selection systems. Journal of the American Society for Information Science. 37(2):57-70.
1992. Dynamic queries: database searching by direct manipulation. Proceedings of the SIGCHI conference on Human factors in computing systems. :669-670.
1993. Beyond the graphical user interface (abstract). Proceedings of the 1993 ACM conference on Computer science. :510–-510–.
1996. A high performance image database system for remotely sensed imagery. Euro-Par'96 Parallel Processing. :109-122.
1998. The design and evaluation of a high-performance earth science database. Parallel Computing. 24(1):65-89.
2010. Video Précis: Highlighting Diverse Aspects of Videos. IEEE Transactions on Multimedia. 12(8):853-868.
2010. Moving vistas: Exploiting motion for describing scenes. 2010 IEEE Conference on Computer Vision and Pattern Recognition (CVPR). :1911-1918.
2003. Replicated studies: building a body of knowledge about software reading techniques. SERIES ON SOFTWARE ENGINEERING AND KNOWLEDGE ENGINEERING. 12:39-84.
2000. The experimental validation and packaging of software technologies. ACM SIGSOFT Software Engineering Notes. 25(1):82-83.
2002. What we have learned about fighting defects. Software Metrics, 2002. Proceedings. Eighth IEEE Symposium on. :249-258.
1996. Qualitative depth and FOE information via smoothed flow. Proceedings of the 20th workshop of the Austrian Association for Pattern Recognition (OAGM/AAPR) on Pattern recognition 1996. :207-213.
2011. Fast solvers for models of ICEO microfluidic flows. International Journal for Numerical Methods in Fluids. 65(4):383-404.