Publications

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Shneiderman B.  2000.  Universal usability. Communications of the ACM. 43(5):84-91.
Shneiderman B.  1978.  Data Bases: Improving Usability and Effectiveness.
Shneiderman B.  1980.  HUMAN FACTORS EXPERIMENTS FOR REFINING INTERACTIVE SYSTEM DESIGNS. Proceedings-Compcon. 21:123-123.
Shneiderman B.  2007.  Human Values for Shaping the Made World. Human-Computer Interaction – INTERACT 2007Human-Computer Interaction – INTERACT 2007. 4662:1-1.
Shneiderman B, Feldman D, Rose A, Grau X F.  2000.  Visualizing digital library search results with categorical and hierarchical axes. Proceedings of the fifth ACM conference on Digital libraries. :57-66.
Shneiderman B.  1998.  Codex, Memex, Genex: The Pursuit of Transformational Technologies. International Journal of Human-Computer Interaction. 10(2):87-106.
Shneiderman B, Williamson C, Ahlberg C.  1992.  Dynamic queries: database searching by direct manipulation. Proceedings of the SIGCHI conference on Human factors in computing systems. :669-670.
Shneiderman B, Wattenberg M.  2005.  Ordered Treemap Layouts (2001). Institute for Systems Research Technical Reports.
Shneiderman B.  1993.  Beyond the graphical user interface (abstract). Proceedings of the 1993 ACM conference on Computer science. :510–-510–.
Shneiderman B, Bederson BB.  2005.  Maintaining concentration to achieve task completion. Proceedings of the 2005 conference on Designing for User eXperience. :9-9.
Shneiderman B.  1986.  Designing menu selection systems. Journal of the American Society for Information Science. 37(2):57-70.
[Anonymous].  1988.  Hypertext on hypertext: IBM PC & compatibles.
Shneiderman B.  1980.  Software psychology: Human factors in computer and information systems (Winthrop computer systems series).
Shneiderman B.  1999.  User interfaces for creativity support tools. Proceedings of the 3rd conference on Creativity & cognition. :15-22.
Shneiderman B, Preece J.  2007.  911. gov. Science(Washington). 315(5814):944-944.
Shneiderman B.  2004.  Designing for fun: how can we design user interfaces to be more fun? Interactions. 11(5):48-50.
Shneiderman B.  1975.  Experimental testing in programming languages, stylistic considerations and design techniques. Proceedings of the May 19-22, 1975, national computer conference and exposition. :653-656.
Shneiderman B, Kang H.  2005.  Direct Annotation: A Drag-and-Drop Strategy for Labeling Photos (2000). Institute for Systems Research Technical Reports.
Shneiderman B.  1978.  Improving the human factors aspect of database interactions. ACM Trans. Database Syst.. 3(4):417-439.
Shneiderman B.  1982.  Multiparty Grammars and Related Features for Defining Interactive Systems. IEEE Transactions on Systems, Man and Cybernetics. 12(2):148-154.
Shneiderman B, Scheuermann P.  1974.  Structured data structures. Communications of the ACM. 17(10):566-574.
Shneiderman B.  2007.  Creativity support tools: accelerating discovery and innovation. Commun. ACM. 50(12):20-32.
Shneiderman B.  2007.  Human Responsibility for Autonomous Agents. IEEE Intelligent Systems. 22(2):60-61.
Shneiderman B.  1995.  The info superhighway: for the people. Communications of the ACM. 38(1):162–-162–.
Shneiderman B.  1984.  Response time and display rate in human performance with computers. ACM Comput. Surv.. 16(3):265-285.

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