Publications
2005. Designing The User Interface.
1994. Education by engagement and construction: Can distance learning be better than face-to-face. Unpublished manuscript, University of Maryland, College Park.
2009. Promoting social creativity: a component of a national initiative for social participation. Proceedings of the seventh ACM conference on Creativity and cognition. :7-8.
1984. Response time and display rate in human performance with computers. ACM Comput. Surv.. 16(3):265-285.
1981. Direct manipulation: A step beyond programming languages (abstract only). ACM SIGSOC Bulletin. 13(2-3):143-143.
2007. Universal Usability: A grand challenge for HCI. Universal usability: Designing computer interfaces for user diversity.
1980. HUMAN FACTORS EXPERIMENTS FOR REFINING INTERACTIVE SYSTEM DESIGNS. Proceedings-Compcon. 21:123-123.
2007. Human Values for Shaping the Made World. Human-Computer Interaction – INTERACT 2007Human-Computer Interaction – INTERACT 2007. 4662:1-1.
1988. We can design better user interfaces: A review of human-computer interaction styles. Ergonomics. 31(5):699-710.
1998. Codex, Memex, Genex: The Pursuit of Transformational Technologies. International Journal of Human-Computer Interaction. 10(2):87-106.
2007. Bridging art and science with creativity support tools. Proceedings of the 6th ACM SIGCHI conference on Creativity & cognition. :309-309.
1987. User interface design and evaluation for an electronic encyclopedia. Proc. of the 2nd International Conference on Human-Computer Interaction.
1992. Dynamic queries: database searching by direct manipulation. Proceedings of the SIGCHI conference on Human factors in computing systems. :669-670.
1993. Beyond the graphical user interface (abstract). Proceedings of the 1993 ACM conference on Computer science. :510–-510–.
1986. Designing menu selection systems. Journal of the American Society for Information Science. 37(2):57-70.
2011. Social discovery framework: building capacity and seeking solutions. Proceedings of the 8th ACM conference on Creativity and cognition. :307-308.
1998. Relate–Create–Donate: a teaching/learning philosophy for the cyber-generation. Computers & Education. 31(1):25-39.