Publications
2006. Methods for the electronic annotation, retrieval, and use of electronic images. 09/976,362(7010751)
2005. Turning information visualization innovations into commercial products: lessons to guide the next success. IEEE Symposium on Information Visualization, 2005. INFOVIS 2005. :241-244.
2000. Creating creativity: user interfaces for supporting innovation. ACM Trans. Comput.-Hum. Interact.. 7(1):114-138.
1992. Education by engagement and construction: a strategic education initiative for a multimedia renewal of American education. Sociomedia: Hypermedia, Multimedia and the Social Creation of KnowledgeSociomedia: Hypermedia, Multimedia and the Social Creation of Knowledge. :13-26.
1999. Human values and the future of technology: a declaration of responsibility. ACM SIGCAS Computers and Society. 29(3):5-9.
1993. Evaluating three museum installations of a hypertext system. Sparks of innovation in human-computer interaction. 40:404-404.
1986. Seven plus or minus two central issues in human-computer interaction. ACM SIGCHI Bulletin - Special issue: CHI '86 Conference Proceedings. 17(4):343-349.
1991. A taxonomy and rule base for the selection of interaction styles. Human factors for informatics usability. :325-325.
2006. Find that photo!: interface strategies to annotate, browse, and share. Communications of the ACM - Supporting exploratory search. 49(4):69-71.
2009. Understanding social computing participation with visual exploration tools. International Symposium on Collaborative Technologies and Systems, 2009. CTS '09. :xi-xii-xi-xii.
2004. Human needs and mobile technologies: small, fast, and fun. Proceedings of the 2nd international conference on Mobile systems, applications, and services. :1-1.
1993. Dynamic Queries: A step Beyond Database Languages. Institute for Systems Research Technical Reports.
2001. Ordered treemap layouts. IEEE Symposium on Information Visualization, 2001. INFOVIS 2001. :73-78.
2011. Technology-mediated social participation: the next 25 years of HCI challenges. Human-Computer Interaction. Design and Development Approaches. :3-14.
2007. 25 years of CHI conferences: capturing the exchange of ideas. Magazine interactions - 25 years of CHI conferences: a photographic essay. 14(2):24-31.
2005. Designing for Fun: Can we design user interfaces to be more fun? (2004) Institute for Systems Research Technical Reports.
1977. Experimental investigations of the utility of detailed flowcharts in programming. Communications of the ACM. 20(6):373-381.
2000. Direct annotation: a drag-and-drop strategy for labeling photos. IEEE International Conference on Information Visualization, 2000. Proceedings. :88-95.