Publications
2000. The experimental validation and packaging of software technologies. ACM SIGSOFT Software Engineering Notes. 25(1):82-83.
2002. What we have learned about fighting defects. Software Metrics, 2002. Proceedings. Eighth IEEE Symposium on. :249-258.
2003. Replicated studies: building a body of knowledge about software reading techniques. SERIES ON SOFTWARE ENGINEERING AND KNOWLEDGE ENGINEERING. 12:39-84.
2010. Moving vistas: Exploiting motion for describing scenes. 2010 IEEE Conference on Computer Vision and Pattern Recognition (CVPR). :1911-1918.
2010. Video Précis: Highlighting Diverse Aspects of Videos. IEEE Transactions on Multimedia. 12(8):853-868.
1996. A high performance image database system for remotely sensed imagery. Euro-Par'96 Parallel Processing. :109-122.
1998. The design and evaluation of a high-performance earth science database. Parallel Computing. 24(1):65-89.
1998. Relate–Create–Donate: a teaching/learning philosophy for the cyber-generation. Computers & Education. 31(1):25-39.
2008. Extreme visualization: squeezing a billion records into a million pixels. SIGMOD Conference. :3-12.
2006. Creativity Support Tools: Report From a U.S. National Science Foundation Sponsored Workshop. International Journal of Human-Computer Interaction. 20(2):61-77.
2005. Turning information visualization innovations into commercial products: lessons to guide the next success. IEEE Symposium on Information Visualization, 2005. INFOVIS 2005. :241-244.
1981. Putting the human factor into systems development. Proceedings of the eighteenth annual computer personnel research conference. :1-13.
1998. Is the Web really different from everything else? CHI 98 conference summary on Human factors in computing systems. :92-93.
1995. HUMAN VALUE AND THE FUTURE OF TECHNOLOGY. Human factors in information systems: emerging theoretical bases. :355-355.
1986. Human-computer interaction research at the University of Maryland. ACM SIGCHI Bulletin. 17(3):27-32.
1981. Comments from a Letter Written on July 19, 1978. Software Engineering, IEEE Transactions on. (4):370-371.
1996. Advanced graphic user interfaces: elastic and tightly coupled windows. ACM Comput. Surv.. 28(4es)
1986. Seven plus or minus two central issues in human-computer interaction. ACM SIGCHI Bulletin - Special issue: CHI '86 Conference Proceedings. 17(4):343-349.
1993. Declaration in Apple vs. Microsoft/Hewlett-Packard. Sparks of innovation in human-computer interaction. :355-355.
2009. Understanding social computing participation with visual exploration tools. International Symposium on Collaborative Technologies and Systems, 2009. CTS '09. :xi-xii-xi-xii.
1983. Human factors of interactive software. Enduser Systems and Their Human FactorsEnduser Systems and Their Human Factors. 150:9-29.
1997. Designing information-abundant web sites: issues and recommendations. International Journal of Human-Computer Studies. 47(1):5-29.