Publications

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Shull F, Basili VR, Zelkowitz MV.  2000.  The experimental validation and packaging of software technologies. ACM SIGSOFT Software Engineering Notes. 25(1):82-83.
Shull F, Basili VR, Boehm B, Brown AW, Costa P, Lindvall M, Port D, Rus I, Tesoriero R, Zelkowitz MV.  2002.  What we have learned about fighting defects. Software Metrics, 2002. Proceedings. Eighth IEEE Symposium on. :249-258.
Shull F, Carver J, Travassos GH, Maldonado JC, Conradi R, Basili VR.  2003.  Replicated studies: building a body of knowledge about software reading techniques. SERIES ON SOFTWARE ENGINEERING AND KNOWLEDGE ENGINEERING. 12:39-84.
Shroff N, Turaga P, Chellappa R.  2010.  Moving vistas: Exploiting motion for describing scenes. 2010 IEEE Conference on Computer Vision and Pattern Recognition (CVPR). :1911-1918.
Shroff N, Turaga P, Chellappa R.  2010.  Video Précis: Highlighting Diverse Aspects of Videos. IEEE Transactions on Multimedia. 12(8):853-868.
Shock C, Chang C, Davis LS, Goward S, Saltz J, Sussman A.  1996.  A high performance image database system for remotely sensed imagery. Euro-Par'96 Parallel Processing. :109-122.
Shock CT, Chang C, Moon B, Acharya A, Davis LS, Saltz J, Sussman A.  1998.  The design and evaluation of a high-performance earth science database. Parallel Computing. 24(1):65-89.
Shneiderman B.  1975.  Experimental testing in programming languages, stylistic considerations and design techniques. Proceedings of the May 19-22, 1975, national computer conference and exposition. :653-656.
Shneiderman B, Kang H.  2005.  Direct Annotation: A Drag-and-Drop Strategy for Labeling Photos (2000). Institute for Systems Research Technical Reports.
Shneiderman B.  1978.  Improving the human factors aspect of database interactions. ACM Trans. Database Syst.. 3(4):417-439.
Shneiderman B.  1980.  Software psychology: Human factors in computer and information systems (Winthrop computer systems series).
Shneiderman B.  1999.  User interfaces for creativity support tools. Proceedings of the 3rd conference on Creativity & cognition. :15-22.
Shneiderman B, Preece J.  2007.  911. gov. Science(Washington). 315(5814):944-944.
Shneiderman B.  2004.  Designing for fun: how can we design user interfaces to be more fun? Interactions. 11(5):48-50.
Shneiderman B.  1984.  Response time and display rate in human performance with computers. ACM Comput. Surv.. 16(3):265-285.
Shneiderman B, Card S, Norman DA, Tremaine M, Waldrop MM.  2002.  CHI@20: fighting our way from marginality to power. CHI '02 extended abstracts on Human factors in computing systems. :688-691.
Shneiderman B.  1982.  Multiparty Grammars and Related Features for Defining Interactive Systems. IEEE Transactions on Systems, Man and Cybernetics. 12(2):148-154.
Shneiderman B, Scheuermann P.  1974.  Structured data structures. Communications of the ACM. 17(10):566-574.
Shneiderman B.  2007.  Creativity support tools: accelerating discovery and innovation. Commun. ACM. 50(12):20-32.
Shneiderman B.  2007.  Human Responsibility for Autonomous Agents. IEEE Intelligent Systems. 22(2):60-61.
Shneiderman B.  1995.  The info superhighway: for the people. Communications of the ACM. 38(1):162–-162–.
Shneiderman B.  2003.  Leonardo's Laptop: Human Needs and the New Computing Technologies.
Shneiderman B.  1989.  Human-Computer Interaction Laboratory, University of Maryland, Center for Automation Research. CHI. 89:309-310.
Shneiderman B.  1988.  We can design better user interfaces: A review of human-computer interaction styles. Ergonomics. 31(5):699-710.
Shneiderman B.  2002.  ACM's computing professionals face new challenges. Communications of the ACM. 45(2):31-34.

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