Publications
2003. Replicated studies: building a body of knowledge about software reading techniques. SERIES ON SOFTWARE ENGINEERING AND KNOWLEDGE ENGINEERING. 12:39-84.
2000. The experimental validation and packaging of software technologies. ACM SIGSOFT Software Engineering Notes. 25(1):82-83.
2002. What we have learned about fighting defects. Software Metrics, 2002. Proceedings. Eighth IEEE Symposium on. :249-258.
2010. Video Précis: Highlighting Diverse Aspects of Videos. IEEE Transactions on Multimedia. 12(8):853-868.
2010. Moving vistas: Exploiting motion for describing scenes. 2010 IEEE Conference on Computer Vision and Pattern Recognition (CVPR). :1911-1918.
1998. The design and evaluation of a high-performance earth science database. Parallel Computing. 24(1):65-89.
1996. A high performance image database system for remotely sensed imagery. Euro-Par'96 Parallel Processing. :109-122.
2007. Universal Usability: A grand challenge for HCI. Universal usability: Designing computer interfaces for user diversity.
1989. Human-Computer Interaction Laboratory, University of Maryland, Center for Automation Research. CHI. 89:309-310.
1997. Book Preview-Designing the User Interface: Strategies for Effective Human-Computer Interaction. Interactions-New York. 4(5):61-61.
1983. Evaluating multiple coordinated windows for programming workstations. NASA. Goddard Space Flight Center Proc. of the Eighth Ann. Software Eng. Workshop 11 p(SEE N 84-23137 13-61).
1998. Designing to facilitate browsing: A look back at the Hyperties workstation browser. Technical Reports of the Computer Science Department, University of Maryland.
1999. Creating Creativity for Everyone: User Interfaces for Supporting Innovation. Institute for Systems Research Technical Reports.
2005. Why Not Make Interfaces Better than 3D Reality? (2004) Institute for Systems Research Technical Reports.
1987. User interface design and evaluation for an electronic encyclopedia. Proc. of the 2nd International Conference on Human-Computer Interaction.
1991. Editing to structure a reader's experience. Hypertext/hypermedia handbookHypertext/hypermedia handbook. :143-164.
1993. Building HCI partnerships and infrastructure. Behaviour & Information Technology. 12(2):130-135.
2011. Social discovery framework: building capacity and seeking solutions. Proceedings of the 8th ACM conference on Creativity and cognition. :307-308.
1997. Direct manipulation versus agents: Paths to predictable, controllable, and comprehensible interfaces. Software agentsSoftware agents. :97-106.