Publications
2000. The experimental validation and packaging of software technologies. ACM SIGSOFT Software Engineering Notes. 25(1):82-83.
2002. What we have learned about fighting defects. Software Metrics, 2002. Proceedings. Eighth IEEE Symposium on. :249-258.
2003. Replicated studies: building a body of knowledge about software reading techniques. SERIES ON SOFTWARE ENGINEERING AND KNOWLEDGE ENGINEERING. 12:39-84.
2010. Video Précis: Highlighting Diverse Aspects of Videos. IEEE Transactions on Multimedia. 12(8):853-868.
2010. Moving vistas: Exploiting motion for describing scenes. 2010 IEEE Conference on Computer Vision and Pattern Recognition (CVPR). :1911-1918.
1996. A high performance image database system for remotely sensed imagery. Euro-Par'96 Parallel Processing. :109-122.
1998. The design and evaluation of a high-performance earth science database. Parallel Computing. 24(1):65-89.
2004. Human needs and mobile technologies: small, fast, and fun. Proceedings of the 2nd international conference on Mobile systems, applications, and services. :1-1.
1993. Dynamic Queries: A step Beyond Database Languages. Institute for Systems Research Technical Reports.
2001. Ordered treemap layouts. IEEE Symposium on Information Visualization, 2001. INFOVIS 2001. :73-78.
2011. Technology-mediated social participation: the next 25 years of HCI challenges. Human-Computer Interaction. Design and Development Approaches. :3-14.
2007. 25 years of CHI conferences: capturing the exchange of ideas. Magazine interactions - 25 years of CHI conferences: a photographic essay. 14(2):24-31.
2005. Designing for Fun: Can we design user interfaces to be more fun? (2004) Institute for Systems Research Technical Reports.
1977. Experimental investigations of the utility of detailed flowcharts in programming. Communications of the ACM. 20(6):373-381.
2000. Direct annotation: a drag-and-drop strategy for labeling photos. IEEE International Conference on Information Visualization, 2000. Proceedings. :88-95.
1992. Socially responsible computing II: first steps on the path to positive contributions. ACM SIGCHI Bulletin. 24(3):16-17.
2005. Maintaining concentration to achieve task completion. Proceedings of the 2005 conference on Designing for User eXperience. :9-9.
2010. Getting serious about social media: strategies for increasing civic participation. Proceedings of HCI.
1993. Protecting rights in user interface designs. Sparks of innovation in human-computer interaction. :351-351.
1982. The future of interactive systems and the emergence of direct manipulation. Behaviour & Information Technology. 1(3):237-256.