Publications
1986. Human-computer interaction research at the University of Maryland. ACM SIGCHI Bulletin. 17(3):27-32.
2003. Theories for Understanding Information Visualization. The craft of information visualization: readings and reflections. :349-349.
1981. Comments from a Letter Written on July 19, 1978. Software Engineering, IEEE Transactions on. (4):370-371.
1996. Advanced graphic user interfaces: elastic and tightly coupled windows. ACM Comput. Surv.. 28(4es)
1990. Future directions for human‐computer interaction. International Journal of Human-Computer Interaction. 2(1):73-90.
1987. User interface design for the Hyperties electronic encyclopedia (panel session). Proceedings of the ACM conference on Hypertext. :189-194.
2005. Bridging the Digital Divide with Universal Usability (2001). Institute for Systems Research Technical Reports.
1976. Travels in computerland or incompatibilities and interfaces::, Addison-Wesley, Reading, Mass., 1974. Information Processing & Management. 12(3):230-230.
2011. Social discovery in an information abundant world: Designing to create capacity and seek solutions. Information Services and Use. 31(1):3-13.
2005. Designing The User Interface.
1994. Education by engagement and construction: Can distance learning be better than face-to-face. Unpublished manuscript, University of Maryland, College Park.
2009. Promoting social creativity: a component of a national initiative for social participation. Proceedings of the seventh ACM conference on Creativity and cognition. :7-8.
2000. Report on closing the digital divide: meeting of the Deparment of Commerce, Washington, DC December 9, 1999. ACM SIGCHI Bulletin. 32(2):43-44.
1981. Direct manipulation: A step beyond programming languages (abstract only). ACM SIGSOC Bulletin. 13(2-3):143-143.
1996. A high performance image database system for remotely sensed imagery. Euro-Par'96 Parallel Processing. :109-122.
1998. The design and evaluation of a high-performance earth science database. Parallel Computing. 24(1):65-89.
2010. Video Précis: Highlighting Diverse Aspects of Videos. IEEE Transactions on Multimedia. 12(8):853-868.
2010. Moving vistas: Exploiting motion for describing scenes. 2010 IEEE Conference on Computer Vision and Pattern Recognition (CVPR). :1911-1918.
2000. The experimental validation and packaging of software technologies. ACM SIGSOFT Software Engineering Notes. 25(1):82-83.
2002. What we have learned about fighting defects. Software Metrics, 2002. Proceedings. Eighth IEEE Symposium on. :249-258.
2003. Replicated studies: building a body of knowledge about software reading techniques. SERIES ON SOFTWARE ENGINEERING AND KNOWLEDGE ENGINEERING. 12:39-84.
1996. Qualitative depth and FOE information via smoothed flow. Proceedings of the 20th workshop of the Austrian Association for Pattern Recognition (OAGM/AAPR) on Pattern recognition 1996. :207-213.
2011. Fast solvers for models of ICEO microfluidic flows. International Journal for Numerical Methods in Fluids. 65(4):383-404.