Publications

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Shneiderman B.  2004.  Human needs and mobile technologies: small, fast, and fun. Proceedings of the 2nd international conference on Mobile systems, applications, and services. :1-1.
Shneiderman B, Kearsley G.  1989.  Hypertext hands-on!. Tech Report HCIL-89-06.
Shneiderman B.  1982.  The future of interactive systems and the emergence of direct manipulation. Behaviour & Information Technology. 1(3):237-256.
Shneiderman B.  1998.  Visual User Interfaces for Information Exploration. Technical Reports of the Computer Science Department.
Shneiderman B.  1993.  Dynamic Queries: A step Beyond Database Languages. Institute for Systems Research Technical Reports.
Shneiderman B, Wattenberg M.  2001.  Ordered treemap layouts. IEEE Symposium on Information Visualization, 2001. INFOVIS 2001. :73-78.
Shneiderman B.  1993.  Beyond intelligent machines: just do it. IEEE Software. 10(1):100-103.
Shneiderman B.  2005.  Designing for Fun: Can we design user interfaces to be more fun? (2004) Institute for Systems Research Technical Reports.
Shneiderman B, Mayer R, McKay D, Heller P.  1977.  Experimental investigations of the utility of detailed flowcharts in programming. Communications of the ACM. 20(6):373-381.
Shneiderman B, Kang H.  2000.  Direct annotation: a drag-and-drop strategy for labeling photos. IEEE International Conference on Information Visualization, 2000. Proceedings. :88-95.
Shneiderman B.  1982.  Control flow and data structure documentation: two experiments. Commun. ACM. 25(1):55-63.
Shneiderman B.  2010.  Getting serious about social media: strategies for increasing civic participation. Proceedings of HCI.
Shneiderman B.  2007.  25 years of CHI conferences: capturing the exchange of ideas. Magazine interactions - 25 years of CHI conferences: a photographic essay. 14(2):24-31.
Shneiderman B.  1982.  SYSTEM MESSAGE GUIDELINES: POSITIVE TONE, CONSTRUCTIVE, SPECIFIC, AND USER CENTERED. Gathering Information for Problem Formulation.
Shneiderman B.  1997.  A grander goal: A thousand-fold increase in human capabilities. Educom review. 32(6):4-10.
Shneiderman B.  2005.  A Photo History of SIGCHI: Evolution of Design from Personal to Public (2002). Institute for Systems Research Technical Reports.
Shneiderman B, Shafer P, Simon R, Weldon L.  1986.  Display Strategies for Program Browsing: Concepts and Experiment. IEEE Software. 3(3):7-15.
Shneiderman B.  2001.  Information Visualization: The Path from Innovation to Adoption. Information Visualisation, International Conference on. :0003-0003.
Shneiderman B.  2002.  Creativity support tools: a tutorial overview. Proceedings of the 4th conference on Creativity & cognition. :1-2.
Shneiderman B.  1993.  Protecting rights in user interface designs. Sparks of innovation in human-computer interaction. :351-351.
Shneiderman B.  2005.  Leonardo's laptop: human needs and the new computing technologies. Proceedings of the 14th ACM international conference on Information and knowledge management. :1-1.
Shneiderman B.  1998.  Reflections on authoring, editing and managing hypertex. Technical Reports of the Computer Science Department.
Shneiderman B.  1981.  HUMAN FACTORS ISSUES IN DESIGNING INTERACTIVE SYSTEMS. Proceedings-Compcon. 25:116-116.
Shneiderman B.  1997.  Book Preview-Designing the User Interface: Strategies for Effective Human-Computer Interaction. Interactions-New York. 4(5):61-61.
Shneiderman B, GRANTHAM C, Norman K, ROGERS J, Roussopoulos N.  1983.  Evaluating multiple coordinated windows for programming workstations. NASA. Goddard Space Flight Center Proc. of the Eighth Ann. Software Eng. Workshop 11 p(SEE N 84-23137 13-61).

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