Publications
2005. Non-negative lighting and specular object recognition. Computer Vision, 2005. ICCV 2005. Tenth IEEE International Conference on. 2:1323-1330Vol.2-1323-1330Vol.2.
2005. Detecting rotational symmetries. Computer Vision, 2005. ICCV 2005. Tenth IEEE International Conference on. 2:954-961Vol.2-954-961Vol.2.
2003. Cost minimization during simulated evolution of paired neural networks leads to asymmetries and specialization. Cognitive Systems Research. 4(4):365-383.
2006. Exploring auction databases through interactive visualization. Decision Support Systems. 42(3):1521-1538.
1997. The next generation of graphical user interfaces: information visualization and better window management. Displays. 17(3–4):125-129.
1976. Batched searching of sequential and tree structured files. ACM Trans. Database Syst.. 1(3):268-275.
1985. Human factors issues of manuals, online help, and tutorials. Empirical foundations of information and software science. 1984:107-107.
1993. Engagement and construction: Educational strategies for the post-TV era. Journal of Computing in Higher Education. 4(2):106-116.
1989. Human-Computer Interaction Laboratory, University of Maryland, Center for Automation Research. CHI. 89:309-310.
2000. Supporting creativity with powerful composition tools for artifacts and performances. Proceedings of the 33rd Annual Hawaii International Conference on System Sciences, 2000.
2005. Why Not Make Interfaces Better than 3D Reality? (2004) Institute for Systems Research Technical Reports.
2002. Book Preview-Leonardo's Laptop: Human Needs and the New Computing Technologies. Interactions-New York. 9(4):43-43.
1995. Evaluating Spatial and Textual Style of Displays. Institute for Systems Research Technical Reports.
2001. University of Maryland, USA. Fifth International Conference on Information Visualisation: 25-27 July 2001 London, England: Proceedings. :3-3.
2010. Technology-Mediated Social Participation: Deep Science and Extreme Technology. Active Media TechnologyActive Media Technology. 6335:1-4.
2000. Creating creativity: user interfaces for supporting innovation. ACM Trans. Comput.-Hum. Interact.. 7(1):114-138.
1992. Education by engagement and construction: a strategic education initiative for a multimedia renewal of American education. Sociomedia: Hypermedia, Multimedia and the Social Creation of KnowledgeSociomedia: Hypermedia, Multimedia and the Social Creation of Knowledge. :13-26.
1992. Socially responsible computing I: a call to action following the LA riots. ACM SIGCHI Bulletin. 24(3):14-15.