Publications
2000. Supporting creativity with powerful composition tools for artifacts and performances. Proceedings of the 33rd Annual Hawaii International Conference on System Sciences, 2000.
1981. Human Aspects of Computing Editor Control Flow and Data Structure Documentation: Two Experiments. Human factors in software development. :365-365.
2005. Why Not Make Interfaces Better than 3D Reality? (2004) Institute for Systems Research Technical Reports.
2001. University of Maryland, USA. Fifth International Conference on Information Visualisation: 25-27 July 2001 London, England: Proceedings. :3-3.
2010. Technology-Mediated Social Participation: Deep Science and Extreme Technology. Active Media TechnologyActive Media Technology. 6335:1-4.
1981. Human factors studies with system message styles (abstract only). ACM SIGSOC Bulletin. 13(2-3):138–-138–.
1977. Measuring computer program quality and comprehension. International Journal of Man-Machine Studies. 9(4):465-478.
1992. Socially responsible computing I: a call to action following the LA riots. ACM SIGCHI Bulletin. 24(3):14-15.
1981. A note on human factors issues of natural language interaction with database systems. Information Systems. 6(2):125-129.
2006. Discovering business intelligence using treemap visualizations. B-EYE-Network-Boulder, CO, USA, April. 11
2009. Creativity Support Tools: A Grand Challenge for HCI Researchers. Engineering the User InterfaceEngineering the User Interface. :1-9.
2005. Promoting Universal Usability with Multi-Layer Interface Design (2003). Institute for Systems Research Technical Reports.
2005. Inventing Discovery Tools: Combining Information Visualization with Data Mining (2001). Institute for Systems Research Technical Reports.
1998. The Eyes Have It: User Interfaces for Information Visualization. Information Visualization. 1452:1519-1519.
1989. Human-computer interaction lab, University of Maryland. Proceedings of the SIGCHI conference on Human factors in computing systems: Wings for the mind. :309-310.