Publications
1981. Direct manipulation: A step beyond programming languages (abstract only). ACM SIGSOC Bulletin. 13(2-3):143-143.
2002. A photo history of SIGCHI: evolution of design from personal to public. interactions. 9(3):17-23.
2007. Universal Usability: A grand challenge for HCI. Universal usability: Designing computer interfaces for user diversity.
1980. HUMAN FACTORS EXPERIMENTS FOR REFINING INTERACTIVE SYSTEM DESIGNS. Proceedings-Compcon. 21:123-123.
1989. Human-Computer Interaction Laboratory, University of Maryland, Center for Automation Research. CHI. 89:309-310.
1998. Codex, Memex, Genex: The Pursuit of Transformational Technologies. International Journal of Human-Computer Interaction. 10(2):87-106.
1988. We can design better user interfaces: A review of human-computer interaction styles. Ergonomics. 31(5):699-710.
1992. Dynamic queries: database searching by direct manipulation. Proceedings of the SIGCHI conference on Human factors in computing systems. :669-670.
2006. Strategies for evaluating information visualization tools: multi-dimensional in-depth long-term case studies. Proceedings of the 2006 AVI workshop on BEyond time and errors: novel evaluation methods for information visualization. :1-7.
1987. User interface design and evaluation for an electronic encyclopedia. Proc. of the 2nd International Conference on Human-Computer Interaction.
1993. Beyond the graphical user interface (abstract). Proceedings of the 1993 ACM conference on Computer science. :510–-510–.
1986. Designing menu selection systems. Journal of the American Society for Information Science. 37(2):57-70.
2011. Social discovery framework: building capacity and seeking solutions. Proceedings of the 8th ACM conference on Creativity and cognition. :307-308.
2005. Turning information visualization innovations into commercial products: lessons to guide the next success. IEEE Symposium on Information Visualization, 2005. INFOVIS 2005. :241-244.
2004. Designing for fun: how can we design user interfaces to be more fun? Interactions. 11(5):48-50.
1998. Relate–Create–Donate: a teaching/learning philosophy for the cyber-generation. Computers & Education. 31(1):25-39.
1975. Experimental testing in programming languages, stylistic considerations and design techniques. Proceedings of the May 19-22, 1975, national computer conference and exposition. :653-656.
2005. Direct Annotation: A Drag-and-Drop Strategy for Labeling Photos (2000). Institute for Systems Research Technical Reports.
2006. Methods for the electronic annotation, retrieval, and use of electronic images. 09/976,362(7010751)
2009. Understanding social computing participation with visual exploration tools. International Symposium on Collaborative Technologies and Systems, 2009. CTS '09. :xi-xii-xi-xii.