Publications

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Shneiderman B.  1992.  Education by engagement and construction: a strategic education initiative for a multimedia renewal of American education. Sociomedia: Hypermedia, Multimedia and the Social Creation of KnowledgeSociomedia: Hypermedia, Multimedia and the Social Creation of Knowledge. :13-26.
Shneiderman B, Thomas G.  1980.  Path expressions for complex queries and automatic database program conversion. Proceedings of the sixth international conference on Very Large Data Bases - Volume 6. :33-44.
Shneiderman B, Lewis C.  1993.  Building Partnerships and Infrastructure. Communications of the ACM. 32(1):9-23.
Shneiderman B.  1991.  A taxonomy and rule base for the selection of interaction styles. Human factors for informatics usability. :325-325.
Shneiderman B.  1998.  Reflections on authoring, editing and managing hypertex. Technical Reports of the Computer Science Department.
Shneiderman B, Bederson BB, Drucker SM.  2006.  Find that photo!: interface strategies to annotate, browse, and share. Communications of the ACM - Supporting exploratory search. 49(4):69-71.
Shneiderman B.  1983.  Human engineering management plan for interactive systems. Proceedings COMPCON. 83
Shneiderman B, Rosenfeld A, Marchioni G, Holliday W, Ricart G, Faloutsos С, Dick J.  1994.  QUEST—Query Environment for Science Teaching. Digital Libraries' 94.
Shneiderman B.  1991.  Human values and the future of technology: a declaration of responsibility. ACM SIGCHI Bulletin. 23(1):11-16.
Shneiderman B.  1997.  The next generation of graphical user interfaces: information visualization and better window management. Displays. 17(3–4):125-129.
Shneiderman B.  1993.  Dynamic Queries: A step Beyond Database Languages. Institute for Systems Research Technical Reports.
Shneiderman B.  1980.  Natural vs. precise concise languages for human operation of computers: research issues and experimental approaches. Proceedings of the 18th annual meeting on Association for Computational Linguistics. :139-141.
Shneiderman B.  1993.  Beyond intelligent machines: just do it. IEEE Software. 10(1):100-103.
Shneiderman B.  2000.  Supporting creativity with powerful composition tools for artifacts and performances. Proceedings of the 33rd Annual Hawaii International Conference on System Sciences, 2000.
Shneiderman B.  2004.  Human needs and mobile technologies: small, fast, and fun. Proceedings of the 2nd international conference on Mobile systems, applications, and services. :1-1.
Shneiderman B, Kang H, Kules B, Plaisant C, Rose A, Rucheir R.  2002.  A photo history of SIGCHI: evolution of design from personal to public. interactions. 9(3):17-23.
Shneiderman B, Kang H.  2000.  Direct annotation: a drag-and-drop strategy for labeling photos. IEEE International Conference on Information Visualization, 2000. Proceedings. :88-95.
Shneiderman B, Plaisant C.  2006.  Strategies for evaluating information visualization tools: multi-dimensional in-depth long-term case studies. Proceedings of the 2006 AVI workshop on BEyond time and errors: novel evaluation methods for information visualization. :1-7.
Shneiderman B.  1982.  Control flow and data structure documentation: two experiments. Commun. ACM. 25(1):55-63.
Shneiderman B.  2010.  Getting serious about social media: strategies for increasing civic participation. Proceedings of HCI.
Shneiderman B.  2005.  Why Not Make Interfaces Better than 3D Reality? (2004) Institute for Systems Research Technical Reports.
Shneiderman B.  2007.  25 years of CHI conferences: capturing the exchange of ideas. Magazine interactions - 25 years of CHI conferences: a photographic essay. 14(2):24-31.
Shneiderman B.  2005.  Designing for Fun: Can we design user interfaces to be more fun? (2004) Institute for Systems Research Technical Reports.
Shneiderman B.  2001.  University of Maryland, USA. Fifth International Conference on Information Visualisation: 25-27 July 2001 London, England: Proceedings. :3-3.
Shneiderman B.  2010.  Technology-Mediated Social Participation: Deep Science and Extreme Technology. Active Media TechnologyActive Media Technology. 6335:1-4.

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