Publications
2000. The experimental validation and packaging of software technologies. ACM SIGSOFT Software Engineering Notes. 25(1):82-83.
2003. Replicated studies: building a body of knowledge about software reading techniques. SERIES ON SOFTWARE ENGINEERING AND KNOWLEDGE ENGINEERING. 12:39-84.
2002. What we have learned about fighting defects. Software Metrics, 2002. Proceedings. Eighth IEEE Symposium on. :249-258.
2010. Video Précis: Highlighting Diverse Aspects of Videos. IEEE Transactions on Multimedia. 12(8):853-868.
2010. Moving vistas: Exploiting motion for describing scenes. 2010 IEEE Conference on Computer Vision and Pattern Recognition (CVPR). :1911-1918.
1998. The design and evaluation of a high-performance earth science database. Parallel Computing. 24(1):65-89.
1996. A high performance image database system for remotely sensed imagery. Euro-Par'96 Parallel Processing. :109-122.
1986. No members, no officers, no dues: A ten year history of the software psychology society. ACM SIGCHI Bulletin. 18(2):14-16.
2005. Universal Usability as a Stimulus to Advanced Interface Design (2001). Institute for Systems Research Technical Reports.
1980. HUMAN FACTORS EXPERIMENTS FOR REFINING INTERACTIVE SYSTEM DESIGNS. Proceedings-Compcon. 21:123-123.
1989. Human-computer interaction lab, University of Maryland. Proceedings of the SIGCHI conference on Human factors in computing systems: Wings for the mind. :309-310.
1998. Codex, Memex, Genex: The Pursuit of Transformational Technologies. International Journal of Human-Computer Interaction. 10(2):87-106.
1992. Dynamic queries: database searching by direct manipulation. Proceedings of the SIGCHI conference on Human factors in computing systems. :669-670.
1993. Beyond the graphical user interface (abstract). Proceedings of the 1993 ACM conference on Computer science. :510–-510–.
1986. Designing menu selection systems. Journal of the American Society for Information Science. 37(2):57-70.
2005. Maintaining concentration to achieve task completion. Proceedings of the 2005 conference on Designing for User eXperience.
2002. IEEE Multimedia: Visions and views: Meeting human needs with new digital imaging technologies. IEEE Distributed Systems Online. 3(11)
1976. Toward a theory of encoded data structures and data translation. International Journal of Parallel Programming. 5(1):33-43.
1993. Preface to Sparks of Innovation in Human-Computer Interaction. Sparks of innovation in human-computer interaction.
1986. Interfaces: multi-media and multi-user. Computer Supported Cooperative Work: Proceedings of the 1986 ACM conference on Computer-supported cooperative work.
2004. Designing for fun: how can we design user interfaces to be more fun? Interactions. 11(5):48-50.