Publications
1976. Exploratory experiments in programmer behavior. International Journal of Parallel Programming. 5(2):123-143.
2004. Facilitating understanding of information visualizations: emerging principles and examples. Eighth International Conference on Information Visualisation, 2004. IV 2004. Proceedings.
2009. Promoting social creativity: a component of a national initiative for social participation. Proceedings of the seventh ACM conference on Creativity and cognition. :7-8.
1983. High-tech can stimulate creative action: the increased ease-of-use of computers supports individual competence and productive work. SIGCHI Bull.. 14(4):6-7.
2000. Report on closing the digital divide: meeting of the Deparment of Commerce, Washington, DC December 9, 1999. ACM SIGCHI Bulletin. 32(2):43-44.
2007. Human Values for Shaping the Made World. Human-Computer Interaction – INTERACT 2007Human-Computer Interaction – INTERACT 2007. 4662:1-1.
2000. Visualizing digital library search results with categorical and hierarchical axes. Proceedings of the fifth ACM conference on Digital libraries. :57-66.
1983. An empirical comparison of two PLATO text editors.. Journal of Computer-Based Instruction. 10:43-50.
1978. Improving the human factors aspect of database interactions. ACM Trans. Database Syst.. 3(4):417-439.
1993. Education by engagement and construction: Experiences in the AT&T teaching theater. Educational Multimedia and Hypermedia Annual. Association for the Advancement of Computing in Education, Charlottesville, Virg. :471-479.
1999. User interfaces for creativity support tools. Proceedings of the 3rd conference on Creativity & cognition. :15-22.
1993. A nonanthropomorphic style guide: overcoming the Humpty Dumpty syndrome. Sparks of innovation in human-computer interaction. :331-331.
1982. Multiparty Grammars and Related Features for Defining Interactive Systems. IEEE Transactions on Systems, Man and Cybernetics. 12(2):148-154.