Publications

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Shneiderman B.  1974.  The chemistry of control structures. ACM SIGPLAN Notices. 9(12):29-34.
Shneiderman B.  2007.  25 years of CHI conferences: capturing the exchange of ideas. Magazine interactions - 25 years of CHI conferences: a photographic essay. 14(2):24-31.
Shneiderman B.  2005.  Designing for Fun: Can we design user interfaces to be more fun? (2004) Institute for Systems Research Technical Reports.
Shneiderman B, Mayer R, McKay D, Heller P.  1977.  Experimental investigations of the utility of detailed flowcharts in programming. Communications of the ACM. 20(6):373-381.
Shneiderman B, Kang H.  2000.  Direct annotation: a drag-and-drop strategy for labeling photos. IEEE International Conference on Information Visualization, 2000. Proceedings. :88-95.
Shneiderman B, Shafer P, Simon R, Weldon L.  1986.  Display Strategies for Program Browsing: Concepts and Experiment. IEEE Software. 3(3):7-15.
Shneiderman B.  2001.  Information Visualization: The Path from Innovation to Adoption. Information Visualisation, International Conference on. :0003-0003.
Shneiderman B.  2002.  Creativity support tools: a tutorial overview. Proceedings of the 4th conference on Creativity & cognition. :1-2.
Shneiderman B.  1993.  Protecting rights in user interface designs. Sparks of innovation in human-computer interaction. :351-351.
Shneiderman B.  1982.  The future of interactive systems and the emergence of direct manipulation. Behaviour & Information Technology. 1(3):237-256.
Shneiderman B.  1997.  A grander goal: A thousand-fold increase in human capabilities. Educom review. 32(6):4-10.
Shneiderman B.  2005.  A Photo History of SIGCHI: Evolution of Design from Personal to Public (2002). Institute for Systems Research Technical Reports.
Shneiderman B.  1982.  SYSTEM MESSAGE GUIDELINES: POSITIVE TONE, CONSTRUCTIVE, SPECIFIC, AND USER CENTERED. Gathering Information for Problem Formulation.
Shneiderman B.  1981.  HUMAN FACTORS ISSUES IN DESIGNING INTERACTIVE SYSTEMS. Proceedings-Compcon. 25:116-116.
Shneiderman B.  2005.  Leonardo's laptop: human needs and the new computing technologies. Proceedings of the 14th ACM international conference on Information and knowledge management. :1-1.
Shneiderman B.  2005.  Why Not Make Interfaces Better than 3D Reality? (2004) Institute for Systems Research Technical Reports.
Shneiderman B.  1995.  Comprehensible, Predictable, and Controllable User Interfaces. AMERICAN PROGRAMMER. 8:2-2.
Shneiderman B, Thomas G.  1980.  Path expressions for complex queries and automatic database program conversion. Proceedings of the sixth international conference on Very Large Data Bases - Volume 6. :33-44.
Shneiderman B, Kang H, Kules B, Plaisant C, Rose A, Rucheir R.  2002.  A photo history of SIGCHI: evolution of design from personal to public. interactions. 9(3):17-23.
Shneiderman B.  2001.  Design: CUU: bridging the digital divide with universal usability. Interactions. 8(2):11-15.
Shneiderman B.  1997.  Book Preview-Designing the User Interface: Strategies for Effective Human-Computer Interaction. Interactions-New York. 4(5):61-61.
Shneiderman B, GRANTHAM C, Norman K, ROGERS J, Roussopoulos N.  1983.  Evaluating multiple coordinated windows for programming workstations. NASA. Goddard Space Flight Center Proc. of the Eighth Ann. Software Eng. Workshop 11 p(SEE N 84-23137 13-61).
Shneiderman B, Plaisant C, Botafogo R, Hopkins D, Weiland W.  1998.  Designing to facilitate browsing: A look back at the Hyperties workstation browser. Technical Reports of the Computer Science Department, University of Maryland.
Shneiderman B, Bishop A, Friedman B, Lazar J, Marsden G, Nass C.  2006.  Making a difference: integrating socially relevant projects into HCI teaching. CHI '06 extended abstracts on Human factors in computing systems. :41-44.
Shneiderman B.  1999.  Creating Creativity for Everyone: User Interfaces for Supporting Innovation. Institute for Systems Research Technical Reports.

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