Publications
2005. Non-negative lighting and specular object recognition. Computer Vision, 2005. ICCV 2005. Tenth IEEE International Conference on. 2:1323-1330Vol.2-1323-1330Vol.2.
2005. Detecting rotational symmetries. Computer Vision, 2005. ICCV 2005. Tenth IEEE International Conference on. 2:954-961Vol.2-954-961Vol.2.
2003. Cost minimization during simulated evolution of paired neural networks leads to asymmetries and specialization. Cognitive Systems Research. 4(4):365-383.
2006. Exploring auction databases through interactive visualization. Decision Support Systems. 42(3):1521-1538.
2000. Creating creativity: user interfaces for supporting innovation. ACM Trans. Comput.-Hum. Interact.. 7(1):114-138.
1992. Education by engagement and construction: a strategic education initiative for a multimedia renewal of American education. Sociomedia: Hypermedia, Multimedia and the Social Creation of KnowledgeSociomedia: Hypermedia, Multimedia and the Social Creation of Knowledge. :13-26.
2000. Visualizing digital library search results with categorical and hierarchical axes. Proceedings of the fifth ACM conference on Digital libraries. :57-66.
2006. Methods for the electronic annotation, retrieval, and use of electronic images. 09/976,362(7010751)
2006. Find that photo!: interface strategies to annotate, browse, and share. Communications of the ACM - Supporting exploratory search. 49(4):69-71.
1999. Human values and the future of technology: a declaration of responsibility. ACM SIGCAS Computers and Society. 29(3):5-9.
1991. A taxonomy and rule base for the selection of interaction styles. Human factors for informatics usability. :325-325.
1999. User interfaces for creativity support tools. Proceedings of the 3rd conference on Creativity & cognition. :15-22.
1993. Dynamic Queries: A step Beyond Database Languages. Institute for Systems Research Technical Reports.
2001. Ordered treemap layouts. IEEE Symposium on Information Visualization, 2001. INFOVIS 2001. :73-78.
1994. The future of graphic user interfaces: Personal role managers. People and Computers. :444-444.
2004. Human needs and mobile technologies: small, fast, and fun. Proceedings of the 2nd international conference on Mobile systems, applications, and services. :1-1.