Publications
1993. Dynamic Queries: A step Beyond Database Languages. Institute for Systems Research Technical Reports.
2001. Ordered treemap layouts. IEEE Symposium on Information Visualization, 2001. INFOVIS 2001. :73-78.
2011. Technology-mediated social participation: the next 25 years of HCI challenges. Human-Computer Interaction. Design and Development Approaches. :3-14.
2005. Designing for Fun: Can we design user interfaces to be more fun? (2004) Institute for Systems Research Technical Reports.
1977. Experimental investigations of the utility of detailed flowcharts in programming. Communications of the ACM. 20(6):373-381.
2000. Direct annotation: a drag-and-drop strategy for labeling photos. IEEE International Conference on Information Visualization, 2000. Proceedings. :88-95.
2005. Maintaining concentration to achieve task completion. Proceedings of the 2005 conference on Designing for User eXperience. :9-9.
1992. Socially responsible computing II: first steps on the path to positive contributions. ACM SIGCHI Bulletin. 24(3):16-17.
2010. Getting serious about social media: strategies for increasing civic participation. Proceedings of HCI.
2007. 25 years of CHI conferences: capturing the exchange of ideas. Magazine interactions - 25 years of CHI conferences: a photographic essay. 14(2):24-31.
1982. The future of interactive systems and the emergence of direct manipulation. Behaviour & Information Technology. 1(3):237-256.
1994. The future of graphic user interfaces: Personal role managers. People and Computers. :444-444.
1998. Visual User Interfaces for Information Exploration. Technical Reports of the Computer Science Department.
2005. A Photo History of SIGCHI: Evolution of Design from Personal to Public (2002). Institute for Systems Research Technical Reports.
2001. Information Visualization: The Path from Innovation to Adoption. Information Visualisation, International Conference on. :0003-0003.
2002. Creativity support tools: a tutorial overview. Proceedings of the 4th conference on Creativity & cognition. :1-2.
1993. Protecting rights in user interface designs. Sparks of innovation in human-computer interaction. :351-351.
2005. Leonardo's laptop: human needs and the new computing technologies. Proceedings of the 14th ACM international conference on Information and knowledge management. :1-1.
1982. SYSTEM MESSAGE GUIDELINES: POSITIVE TONE, CONSTRUCTIVE, SPECIFIC, AND USER CENTERED. Gathering Information for Problem Formulation.