Publications
1998. Codex, Memex, Genex: The Pursuit of Transformational Technologies. International Journal of Human-Computer Interaction. 10(2):87-106.
1992. Dynamic queries: database searching by direct manipulation. Proceedings of the SIGCHI conference on Human factors in computing systems. :669-670.
1993. Beyond the graphical user interface (abstract). Proceedings of the 1993 ACM conference on Computer science. :510–-510–.
1986. Designing menu selection systems. Journal of the American Society for Information Science. 37(2):57-70.
1978. Improving the human factors aspect of database interactions. ACM Trans. Database Syst.. 3(4):417-439.
1999. User interfaces for creativity support tools. Proceedings of the 3rd conference on Creativity & cognition. :15-22.
2004. Designing for fun: how can we design user interfaces to be more fun? Interactions. 11(5):48-50.
1975. Experimental testing in programming languages, stylistic considerations and design techniques. Proceedings of the May 19-22, 1975, national computer conference and exposition. :653-656.
2005. Direct Annotation: A Drag-and-Drop Strategy for Labeling Photos (2000). Institute for Systems Research Technical Reports.
1982. Multiparty Grammars and Related Features for Defining Interactive Systems. IEEE Transactions on Systems, Man and Cybernetics. 12(2):148-154.
2007. Bridging art and science with creativity support tools. Proceedings of the 6th ACM SIGCHI conference on Creativity & cognition. :309-309.
2005. Maintaining concentration to achieve task completion. Proceedings of the 2005 conference on Designing for User eXperience. :9-9.
1984. Response time and display rate in human performance with computers. ACM Comput. Surv.. 16(3):265-285.
2002. CHI@20: fighting our way from marginality to power. CHI '02 extended abstracts on Human factors in computing systems. :688-691.
1988. We can design better user interfaces: A review of human-computer interaction styles. Ergonomics. 31(5):699-710.