Publications
1998. Codex, Memex, Genex: The Pursuit of Transformational Technologies. International Journal of Human-Computer Interaction. 10(2):87-106.
1998. Information visualization advanced interface and Web design. CHI 98 conference summary on Human factors in computing systems. :145-146.
1993. Beyond the graphical user interface (abstract). Proceedings of the 1993 ACM conference on Computer science. :510–-510–.
1986. Designing menu selection systems. Journal of the American Society for Information Science. 37(2):57-70.
1992. Dynamic queries: database searching by direct manipulation. Proceedings of the SIGCHI conference on Human factors in computing systems. :669-670.
1976. Toward a theory of encoded data structures and data translation. International Journal of Parallel Programming. 5(1):33-43.
2004. Designing for fun: how can we design user interfaces to be more fun? Interactions. 11(5):48-50.
1975. Experimental testing in programming languages, stylistic considerations and design techniques. Proceedings of the May 19-22, 1975, national computer conference and exposition. :653-656.
2005. Direct Annotation: A Drag-and-Drop Strategy for Labeling Photos (2000). Institute for Systems Research Technical Reports.
1978. Improving the human factors aspect of database interactions. ACM Trans. Database Syst.. 3(4):417-439.
1977. Reduced combined indexes for efficient multiple attribute retrieval. Information Systems. 2(4):149-154.
2002. Understanding human reactivites and relationships: an excerpt from Leonardo's laptop. interactions. 9(5):40-53.
2001. Supporting creativity with advanced information-abundant user interfaces. Human-Centered Computing, Online Communities, and Virtual Environments. :469-480.
2002. CHI@20: fighting our way from marginality to power. CHI '02 extended abstracts on Human factors in computing systems. :688-691.
1982. Multiparty Grammars and Related Features for Defining Interactive Systems. IEEE Transactions on Systems, Man and Cybernetics. 12(2):148-154.
2005. The limits of speech recognition: Understanding acoustic memory and appreciating prosody (2000). Institute for Systems Research Technical Reports.
2005. Designing The User Interface.
2003. Why not make interfaces better than 3D reality? IEEE Computer Graphics and Applications. 23(6):12-15.
1976. Batched searching of sequential and tree structured files. ACM Trans. Database Syst.. 1(3):268-275.