Publications
1997. Book Preview-Designing the User Interface: Strategies for Effective Human-Computer Interaction. Interactions-New York. 4(5):61-61.
1983. Evaluating multiple coordinated windows for programming workstations. NASA. Goddard Space Flight Center Proc. of the Eighth Ann. Software Eng. Workshop 11 p(SEE N 84-23137 13-61).
1998. Designing to facilitate browsing: A look back at the Hyperties workstation browser. Technical Reports of the Computer Science Department, University of Maryland.
1986. No members, no officers, no dues: A ten year history of the software psychology society. ACM SIGCHI Bulletin. 18(2):14-16.
2005. Universal Usability as a Stimulus to Advanced Interface Design (2001). Institute for Systems Research Technical Reports.
1999. Creating Creativity for Everyone: User Interfaces for Supporting Innovation. Institute for Systems Research Technical Reports.
1991. Editing to structure a reader's experience. Hypertext/hypermedia handbookHypertext/hypermedia handbook. :143-164.
2005. Maintaining concentration to achieve task completion. Proceedings of the 2005 conference on Designing for User eXperience.
2002. IEEE Multimedia: Visions and views: Meeting human needs with new digital imaging technologies. IEEE Distributed Systems Online. 3(11)
1976. Toward a theory of encoded data structures and data translation. International Journal of Parallel Programming. 5(1):33-43.
1993. Building HCI partnerships and infrastructure. Behaviour & Information Technology. 12(2):130-135.
1997. Direct manipulation versus agents: Paths to predictable, controllable, and comprehensible interfaces. Software agentsSoftware agents. :97-106.
1996. A high performance image database system for remotely sensed imagery. Euro-Par'96 Parallel Processing. :109-122.
1998. The design and evaluation of a high-performance earth science database. Parallel Computing. 24(1):65-89.
2010. Moving vistas: Exploiting motion for describing scenes. 2010 IEEE Conference on Computer Vision and Pattern Recognition (CVPR). :1911-1918.
2010. Video Précis: Highlighting Diverse Aspects of Videos. IEEE Transactions on Multimedia. 12(8):853-868.
2000. The experimental validation and packaging of software technologies. ACM SIGSOFT Software Engineering Notes. 25(1):82-83.
2003. Replicated studies: building a body of knowledge about software reading techniques. SERIES ON SOFTWARE ENGINEERING AND KNOWLEDGE ENGINEERING. 12:39-84.
2002. What we have learned about fighting defects. Software Metrics, 2002. Proceedings. Eighth IEEE Symposium on. :249-258.
1996. Qualitative depth and FOE information via smoothed flow. Proceedings of the 20th workshop of the Austrian Association for Pattern Recognition (OAGM/AAPR) on Pattern recognition 1996. :207-213.
2011. Fast solvers for models of ICEO microfluidic flows. International Journal for Numerical Methods in Fluids. 65(4):383-404.