Publications

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Shneiderman B.  1981.  Direct manipulation: A step beyond programming languages (abstract only). ACM SIGSOC Bulletin. 13(2-3):143-143.
Shneiderman B.  1982.  Control flow and data structure documentation: two experiments. Commun. ACM. 25(1):55-63.
Shneiderman B.  2002.  Creativity support tools: a tutorial overview. Proceedings of the 4th conference on Creativity & cognition. :1-2.
Shneiderman B.  1980.  HUMAN FACTORS EXPERIMENTS FOR REFINING INTERACTIVE SYSTEM DESIGNS. Proceedings-Compcon. 21:123-123.
Shneiderman B.  2007.  Human Values for Shaping the Made World. Human-Computer Interaction – INTERACT 2007Human-Computer Interaction – INTERACT 2007. 4662:1-1.
Shneiderman B.  1997.  A grander goal: A thousand-fold increase in human capabilities. Educom review. 32(6):4-10.
Shneiderman B, Feldman D, Rose A, Grau X F.  2000.  Visualizing digital library search results with categorical and hierarchical axes. Proceedings of the fifth ACM conference on Digital libraries. :57-66.
Shneiderman B.  2005.  A Photo History of SIGCHI: Evolution of Design from Personal to Public (2002). Institute for Systems Research Technical Reports.
Shneiderman B.  2000.  Universal usability. Communications of the ACM. 43(5):84-91.
Shneiderman B.  1986.  Designing menu selection systems. Journal of the American Society for Information Science. 37(2):57-70.
[Anonymous].  1988.  Hypertext on hypertext: IBM PC & compatibles.
Shneiderman B, Williamson C, Ahlberg C.  1992.  Dynamic queries: database searching by direct manipulation. Proceedings of the SIGCHI conference on Human factors in computing systems. :669-670.
Shneiderman B, Wattenberg M.  2005.  Ordered Treemap Layouts (2001). Institute for Systems Research Technical Reports.
Shneiderman B.  1999.  User interfaces for creativity support tools. Proceedings of the 3rd conference on Creativity & cognition. :15-22.
Shneiderman B.  2001.  Design: CUU: bridging the digital divide with universal usability. Interactions. 8(2):11-15.
Shneiderman B.  1997.  Book Preview-Designing the User Interface: Strategies for Effective Human-Computer Interaction. Interactions-New York. 4(5):61-61.
Shneiderman B.  1975.  Experimental testing in programming languages, stylistic considerations and design techniques. Proceedings of the May 19-22, 1975, national computer conference and exposition. :653-656.
Shneiderman B, Kang H.  2005.  Direct Annotation: A Drag-and-Drop Strategy for Labeling Photos (2000). Institute for Systems Research Technical Reports.
Shneiderman B.  1978.  Improving the human factors aspect of database interactions. ACM Trans. Database Syst.. 3(4):417-439.
Shneiderman B.  1980.  Software psychology: Human factors in computer and information systems (Winthrop computer systems series).
Shneiderman B.  1995.  Comprehensible, Predictable, and Controllable User Interfaces. AMERICAN PROGRAMMER. 8:2-2.
Shneiderman B.  1999.  Creating Creativity for Everyone: User Interfaces for Supporting Innovation. Institute for Systems Research Technical Reports.
Shneiderman B.  2007.  Human Responsibility for Autonomous Agents. IEEE Intelligent Systems. 22(2):60-61.
Shneiderman B.  1995.  The info superhighway: for the people. Communications of the ACM. 38(1):162–-162–.
Shneiderman B.  1984.  Response time and display rate in human performance with computers. ACM Comput. Surv.. 16(3):265-285.

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