Publications

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Shneiderman B.  1977.  Measuring computer program quality and comprehension. International Journal of Man-Machine Studies. 9(4):465-478.
Shneiderman B.  1985.  Human factors issues of manuals, online help, and tutorials. Empirical foundations of information and software science. 1984:107-107.
Shneiderman B.  1993.  Engagement and construction: Educational strategies for the post-TV era. Journal of Computing in Higher Education. 4(2):106-116.
Shneiderman B.  1992.  Socially responsible computing I: a call to action following the LA riots. ACM SIGCHI Bulletin. 24(3):14-15.
Shneiderman B.  2005.  Promoting Universal Usability with Multi-Layer Interface Design (2003). Institute for Systems Research Technical Reports.
Shneiderman B.  2005.  Inventing Discovery Tools: Combining Information Visualization with Data Mining (2001). Institute for Systems Research Technical Reports.
Shneiderman B.  1998.  The Eyes Have It: User Interfaces for Information Visualization. Information Visualization. 1452:1519-1519.
[Anonymous].  2000.  Research Alerts. Interactions. 7(6):9-17.
Shneiderman B, Colwell RR, Diamond S, Greenhalgh P, Wulf W.  2007.  Bridging art and science with creativity support tools. Proceedings of the 6th ACM SIGCHI conference on Creativity & cognition. :309-309.
Shneiderman B.  2002.  Book Preview-Leonardo's Laptop: Human Needs and the New Computing Technologies. Interactions-New York. 9(4):43-43.
Shneiderman B, Chimera R, Jog N, Stimart R, White D.  1995.  Evaluating Spatial and Textual Style of Displays. Institute for Systems Research Technical Reports.
Shneiderman B, Ho MH.  1975.  Two Exploratory Experiments in Program Comprehension.
Shneiderman B.  2000.  Designing trust into online experiences. Communications of the ACM. 43(12):57-59.
Shneiderman B, Maes P.  1997.  Direct manipulation vs. interface agents. Interactions. 4(6):42-61.
Shneiderman B.  1982.  System message design: Guidelines and experimental results.
Shneiderman B.  2000.  Creating creativity: user interfaces for supporting innovation. ACM Trans. Comput.-Hum. Interact.. 7(1):114-138.
Shneiderman B.  1989.  Human-computer interaction lab, University of Maryland. Proceedings of the SIGCHI conference on Human factors in computing systems: Wings for the mind. :309-310.
Shneiderman B.  1992.  Education by engagement and construction: a strategic education initiative for a multimedia renewal of American education. Sociomedia: Hypermedia, Multimedia and the Social Creation of KnowledgeSociomedia: Hypermedia, Multimedia and the Social Creation of Knowledge. :13-26.
Shneiderman B, Lewis C.  1993.  Building Partnerships and Infrastructure. Communications of the ACM. 32(1):9-23.
Shneiderman B.  1986.  No members, no officers, no dues: A ten year history of the software psychology society. ACM SIGCHI Bulletin. 18(2):14-16.
Shneiderman B.  2009.  A National Initiative for Social Participation. ScienceScience. 323(5920):1426-1427.
Shneiderman B, Hochheiser H.  2005.  Universal Usability as a Stimulus to Advanced Interface Design (2001). Institute for Systems Research Technical Reports.
Shneiderman B.  1991.  A taxonomy and rule base for the selection of interaction styles. Human factors for informatics usability. :325-325.
Shneiderman B, Bederson BB, Drucker SM.  2006.  Find that photo!: interface strategies to annotate, browse, and share. Communications of the ACM - Supporting exploratory search. 49(4):69-71.
Shneiderman B, Bederson BB.  2005.  Maintaining concentration to achieve task completion. Proceedings of the 2005 conference on Designing for User eXperience.

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