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Shneiderman B.  2010.  Technology-Mediated Social Participation: Deep Science and Extreme Technology. Active Media TechnologyActive Media Technology. 6335:1-4.
Shneiderman B.  1981.  Human factors studies with system message styles (abstract only). ACM SIGSOC Bulletin. 13(2-3):138–-138–.
Shneiderman B.  1984.  Designing Interactive Computer Systems: A Software Psychology Workshop.
Shneiderman B.  2005.  Why Not Make Interfaces Better than 3D Reality? (2004) Institute for Systems Research Technical Reports.
Shneiderman B, Malone T, Norman D, Foley J.  1988.  User interface strategies '88 (videotape).
Shneiderman B.  1982.  Designing computer system messages. Communications of the ACM. 25(9):610-611.
Shneiderman B.  1977.  Measuring computer program quality and comprehension. International Journal of Man-Machine Studies. 9(4):465-478.
Shneiderman B.  1992.  Socially responsible computing I: a call to action following the LA riots. ACM SIGCHI Bulletin. 24(3):14-15.
Shneiderman B, Ho MH.  1975.  Two Exploratory Experiments in Program Comprehension.
Shneiderman B.  2009.  Creativity Support Tools: A Grand Challenge for HCI Researchers. Engineering the User InterfaceEngineering the User Interface. :1-9.
Shneiderman B.  1998.  Educational Journeys on the Web Frontier. Educom Review. 33(6):10-14.
Shneiderman B.  2005.  Promoting Universal Usability with Multi-Layer Interface Design (2003). Institute for Systems Research Technical Reports.
Shneiderman B.  2005.  Inventing Discovery Tools: Combining Information Visualization with Data Mining (2001). Institute for Systems Research Technical Reports.
Shneiderman B.  1998.  The Eyes Have It: User Interfaces for Information Visualization. Information Visualization. 1452:1519-1519.
Shneiderman B.  1997.  A framework for search interfaces. IEEE Software. 14(2):18-20.
[Anonymous].  2000.  Research Alerts. Interactions. 7(6):9-17.
Shneiderman B.  1981.  A note on human factors issues of natural language interaction with database systems. Information Systems. 6(2):125-129.
Shneiderman B.  2006.  Discovering business intelligence using treemap visualizations. B-EYE-Network-Boulder, CO, USA, April. 11
Shneiderman B.  1986.  No members, no officers, no dues: A ten year history of the software psychology society. ACM SIGCHI Bulletin. 18(2):14-16.
Shneiderman B, Hochheiser H.  2005.  Universal Usability as a Stimulus to Advanced Interface Design (2001). Institute for Systems Research Technical Reports.
Shneiderman B.  1982.  System message design: Guidelines and experimental results.
Shneiderman B, Badre AI, Santos P.  1994.  AVI '94: An International Workshop. ACM SIGCHI Bulletin. 26(4):54-55.
Shneiderman B.  1984.  Human Factors in Interactive Medical Systems. Proceedings of the Annual Symposium on Computer Application in Medical CareProc Annu Symp Comput Appl Med Care. :96-96.
Shneiderman B.  1986.  Empirical studies of programmers: The territory, paths, and destinations. Empirical studies of programmers. :1-12.
Shneiderman B.  1989.  Human-computer interaction lab, University of Maryland. Proceedings of the SIGCHI conference on Human factors in computing systems: Wings for the mind. :309-310.

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