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Shneiderman B.  1985.  Human factors issues of manuals, online help, and tutorials. Empirical foundations of information and software science. 1984:107-107.
Shneiderman B.  1993.  Engagement and construction: Educational strategies for the post-TV era. Journal of Computing in Higher Education. 4(2):106-116.
Shneiderman B.  2003.  Leonardo's Laptop: Human Needs and the New Computing Technologies.
Shneiderman B, Chimera R, Jog N, Stimart R, White D.  1995.  Evaluating Spatial and Textual Style of Displays. Institute for Systems Research Technical Reports.
Shneiderman B.  2000.  Designing trust into online experiences. Communications of the ACM. 43(12):57-59.
Shneiderman B.  2011.  Tragic errors: usability and electronic health records. Interactions. 18(6):60-63.
Shneiderman B.  2011.  Social discovery framework: building capacity and seeking solutions. Proceedings of the 8th ACM conference on Creativity and cognition. :307-308.
Shneiderman B.  1987.  User interface design and evaluation for an electronic encyclopedia. Proc. of the 2nd International Conference on Human-Computer Interaction.
Shneiderman B.  2002.  Book Preview-Leonardo's Laptop: Human Needs and the New Computing Technologies. Interactions-New York. 9(4):43-43.
Shneiderman B, Lewis C.  1993.  Building Partnerships and Infrastructure. Communications of the ACM. 32(1):9-23.
Shneiderman B.  2009.  A National Initiative for Social Participation. ScienceScience. 323(5920):1426-1427.
Shneiderman B, Maes P.  1997.  Direct manipulation vs. interface agents. Interactions. 4(6):42-61.
Shneiderman B.  2006.  Methods for the electronic annotation, retrieval, and use of electronic images. 09/976,362(7010751)
Shneiderman B, Rao R, Andrews K, Ahlberg C, Brodbeck D, Jewitt T, Mackinlay J.  2005.  Turning information visualization innovations into commercial products: lessons to guide the next success. IEEE Symposium on Information Visualization, 2005. INFOVIS 2005. :241-244.
Shneiderman B.  2000.  Creating creativity: user interfaces for supporting innovation. ACM Trans. Comput.-Hum. Interact.. 7(1):114-138.
Shneiderman B.  1992.  Education by engagement and construction: a strategic education initiative for a multimedia renewal of American education. Sociomedia: Hypermedia, Multimedia and the Social Creation of KnowledgeSociomedia: Hypermedia, Multimedia and the Social Creation of Knowledge. :13-26.
Shneiderman B.  1998.  Relate–Create–Donate: a teaching/learning philosophy for the cyber-generation. Computers & Education. 31(1):25-39.
Shneiderman B.  1986.  Seven plus or minus two central issues in human-computer interaction. ACM SIGCHI Bulletin - Special issue: CHI '86 Conference Proceedings. 17(4):343-349.
Shneiderman B.  2003.  Visualization Viewpoints. IEEE Computer Graphics and Applications. 23(6):12-15.
Shneiderman B.  1991.  A taxonomy and rule base for the selection of interaction styles. Human factors for informatics usability. :325-325.
Shneiderman B, Bederson BB, Drucker SM.  2006.  Find that photo!: interface strategies to annotate, browse, and share. Communications of the ACM - Supporting exploratory search. 49(4):69-71.
Shneiderman B.  2009.  Understanding social computing participation with visual exploration tools. International Symposium on Collaborative Technologies and Systems, 2009. CTS '09. :xi-xii-xi-xii.
Shneiderman B.  1983.  Human engineering management plan for interactive systems. Proceedings COMPCON. 83
Shneiderman B.  1999.  Human values and the future of technology: a declaration of responsibility. ACM SIGCAS Computers and Society. 29(3):5-9.
Shneiderman B, Kearsley G.  1989.  Hypertext hands-on!. Tech Report HCIL-89-06.

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