@article {13986,
	title = {Spherical microphone array based immersive audio scene rendering},
	journal = {Proc. ICAD},
	year = {2008},
	month = {2008///},
	abstract = {In many applications such as entertainment, education, mil-itary training, remote telepresence, surveillance, etc. it is
necessary to capture an acoustic field and present it to listen-
ers with a goal of creating the same acoustic perception for
them as if they were actually present at the scene. Currently,
there is much interest in the use of spherical microphone ar-
rays for acoustic scene capture and reproduction. We de-
scribe a 32-microphone spherical array based system im-
plemented for spatial audio capture and reproduction. Our
array embeds hardware that is traditionally external, such as
preamplifiers, filters, digital-to-analog converters, and USB
adaptor, resulting in a portable lightweight solution and re-
quiring no hardware on the PC side whatsoever other than a
high-speed USB port. We provide capability analysis of the
array and describe software suite developed for the applica-
tion.
},
	author = {O{\textquoteright}donovan,A.M. and Zotkin,Dmitry N and Duraiswami, Ramani}
}
